In the past, students have been able to only see and observe what others have done in augmented reality, but haven’t really been able to create and design themselves. Now, they have capabilities similar to famous directors as Steven Spielberg or George Lucas. Why hasn’t this been done before? The reason is: the underlying technology enabling these pedagogical benefits is only two years old.
It's been a long time since I've been stateside, but I flew home for a good reason just last week. 3DBear is working with numerous school districts in New York. This week we did the first two of a series of school districts in New York. I'm here to talk to you about how it went.